![]() You can change it up to 255 but it will still retain the same bonuses as +31 ie. On fragment 1 change the level to 31 (Mythic) NOTE (that's the max. Right click a relic without fragments or empty your equipped relicĮquip the relic you want to turn to mythic Was able to change existing fragment spawns to mythic using Anon9's table Or a way to make your cracked into mythic ? If I knew how to manually change the addresses, I would have written more down but hopefully someone more savvy than I can work with what I found.ĭid you find a command to force mythic fragment spawn ? You can delete Fragments by changing the count to 0, and going back into the relic fragment screen, it will one by one delete the last slot as you go along. Without going into your inventory, quickly change the level of that fragment to 31 (If you want Mythic), because if you enter your inventory first, it will adjust to the last slot again. It will update to "something" from that table, usually whatever was to the left of last slot, where I'm assuming the program ties to look at the last position that fragment was in and gets a new one instead. The minute you buy a new fragment the script will auto update for some reason. So if your last fragment is in slot 5, What I noticed that if you close your inventory and reset the script back to ?'s You can talk to Dwell and roll the dice to get a new fragment. The pointer when you first initialize the Ungeared script seems to save its location when you first grab a number. Secondly, you want to make sure your equipped fragments are empty so that the next new fragment you get auto equips. The list seems to be organized by putting Mythic fragments at the end so after changing your first fragment to Mythic, you're going to forever end up with that fragment being last usually. Warning this only works best when you don't have many fragments to begin with because it takes advantage of abusing slots. ![]() I'm not handy with Cheat Engine so I haven't had any luck trying to edit the addresses manually but I found a workaround that's kind of janky that let me edit a few of them. Anything higher than that and you get a Mythic +1, +2 etc which doesn't change the stats at all, but in case of something corrupting I left them at 31 to be safe. Their leveling isn't normal either because each +1 has a range it seems. I didn't write down the Mod Damage addresses but 1FE3DA2E700 would end up being 1FE3DA2E728 The placement seems to always be the same. So far what I've gathered is the Level always ends in 8 and the Count always ends in C. (Edit: From testing this further, I've just found that they do get shuffled if the game is restarted sometimes so apologies) ![]() I've found out the relic fragments are static and stored in the same addresses. So, me being the stubborn person I am, played with it for a good two hours. I saw in an earlier message that it only sees the last Fragment in the list. ![]() I'm not sure if anyone is going to care, but for those looking to get Relic fragments, I've been messing with the older Table that has the Unequipped Gear Finder. ![]()
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